gg
Official Repository: fogleman/gg: Go Graphics - 2D rendering in Go with a simple API. (github.com)
Official Documentation: gg package - github.com/fogleman/gg - Go Packages
Official Examples: gg/examples at master · fogleman/gg (github.com)
gg is a well-established 2D graphics rendering engine, suitable for generating images.
Installation
go get -u github.com/fogleman/ggQuick Start
go
package main
import "github.com/fogleman/gg"
func main() {
dc := gg.NewContext(1000, 1000) // Create canvas, height 1000, width 1000
dc.DrawCircle(500, 500, 400) // Draw a circle with radius 400 at coordinates (500,500)
dc.SetRGB(0, 0, 0) // Set color to black
dc.Fill() // Fill
dc.SavePNG("out.png") // Save to image file
}Points

go
func TestDot(t *testing.T) {
dc := gg.NewContext(1000, 1000)
dc.SetRGB(0, 0, 0)
for i := 1; i < 10; i++ {
dc.DrawPoint(float64(50*i), float64(50*i), 5) // Set point coordinates and radius
}
dc.Fill() // Fill
dc.SavePNG("out.png")
}Lines

go
func TestLines(t *testing.T) {
dc := gg.NewContext(1000, 1000)
dc.SetRGB(0, 0, 0)
dc.SetLineWidth(5) // Set line width
dc.DrawLine(1000, 0, 0, 1000)
dc.DrawLine(1000, 1000, 0, 0)
dc.Stroke() // Draw lines
dc.SavePNG("lines.png")
}